![]() ![]() If yes, I'll put the melee on 1, then 2 onwards for each weapon in terms of stun value. Depending whether they're melee capable or not. So far I've changed all bindings of the MS i've used. Then I can just quick tap 1, 2, or 3 with middle finger.or mouse wheel down, although rarely ever use that.might even rebind it to melee as well so won't matter which why I spin that fidget them blade are commin out! Most suites the 4th weapon is your melee.actually possibly all, I havnt run into one where the 4th weapon wasn't melee. I'm not good at the game, obviously.īut, making the 4th weapon selection hotkey'd to mouse wheel up made a huge difference. Melee and space battles are much harder for me, so maybe soon I'll switch back to controller. Range is okay thanks to mouse and quick swapping I'm way less reactive and precise in my movement. Still waiting for GBO Next to make a sequel of it since GBO2 is a big hit.Originally posted by Alreinz:Lately I'm practicing on just KB+M. so you will wait SIX hours in order to get more time to play. Like you're only allowed to play 3 "free" matches per day and need to wait 2 hours to recharge your matches by ONE. They removed the energy system which limits the amount of time you can play the game. GBO2 kinda fixed the biggest gripe on GBO1 and that was the way to unlock MS where you pray to the gacha gods that you'll start the "Build" percentage in order to unlock a limited/event suit and pray that you get the percentage up in order to finally unlock the suit. Studios has made every Gundam game since GBO built off of GBO so Side Stories and Code Fairy are basically GBO single player games. GBO was far better than GBO2 but GBO still wasn't as good as some other PS3 Gundam games. Honestly this game could be amazing with better matchmaking. ![]() This one, I'm finding they screwed up team balance (the first one seemed to do a vastly better job making sure teams weren't split into pros vs newbs, this one doesn't have that). Originally posted by LordBlade:I loved the original BO game. ![]() or by completing the tutorials & combat simulations.Īs far as F2P game mechanics go, this game is fairly inconsequential compared to most other F2P models Then there is the purchasable currency, you earn them at around 3 per day for completing the daily assignments, you can also earn them through golden crate drops after a match but that is fairly rare. ![]() Recycle Tickets are earnable through completing special events or through crate drops, you also get them as you gain duplicates of suits you own. You get a decent number of DP as you play (a player can easily rack up around 10k+ per day), and ranking up or leveling up nets you more as well. There is no pay 2 win, at most you could just pay to get something early, but those suits eventually get added to RT Shop (Recycle Tickets, a somewhat rare earnable currency) and then DP Shop (Deploy Points, a more common earnable currency)ĩ0% of the units can be purchased in the DP shop for about 2,000 to 200,000 DP depending on the suit. Many of the suits are viable regardless of rating, and it mostly just boils down to how good a player is and how well you can use the rock/paper/scissors mechanic. Nope, the gacha mechanics are more balanced than that, mainly due to the cost system.Īll the "super hyper ultra 4 star" suits end to be relegated to 650-700 (meme) cost, so if you play 100-600, you wont run into anything rediculously overpowered like the Unicorn/Banshee/Phenex gundams. ![]()
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